Resume

Ariel Fain
Aliso Viejo, CA

Email:
ArielEFain@gmail.com
Website:
http://arielfain.blogspot.com/

Skills:
Software
Engines


3Ds Max
Unreal


Maya
Unity


Zbrush



Photoshop



Painter



Marmoset Tool Bag



Xnormal
Summary Of Qualifications
·         Self-motivating and Team worker, open to input and working with others. 
·         Proficient in Zbrush, high poly modeling and converting sculpt to low poly.
·         Experienced with 3ds Max, UVmapping  and modeling in various styles of character.
·         Knows basic Rigging and Animating.
·         Has the ability to meet deadlines and to produce quality work within the time frame.
·         Has help lead a small team with a UCI mash-up, to make Halenderia. I worked on character design, level design, animation and rigging.
·         I have the ability to work with different type of people and being open for editing or correcting art.
·         Foundation of traditional art, figure drawing, Sculpting and illustration.

Industry Experience:
Freelance Artist


2005-2013
Self-Employed


Electronic




3D Character Intern


2013-2013
Blizzard Entertainment


Irvine, CA
3D Character Associate Artist


2013-Present
Blizzard Entertainment


Irvine, CA

Educational Projects:
Prop Modeler & Environment Design

2010-2011
Team Unchained


Laguna Beach, CA



Designer, Character Modeler & Prop Modeler

2009
Team Halenderia


Laguna Beach, CA

Education:
Bachelors of Fine Art  in Game Art


2009-2013
Laguna College of Art and Design

Laguna Beach, CA

Awards:
First Place 3D Character Modeling in Dress2Kill


2012
Laguna College of Art and Design

Laguna Beach, CA

First Place in WoW Student 3D Character


2013
Blizzard Entertainment


Laguna Beach, CA